Archive for the ‘Monopoly Rules’ Category

Monopoly Rules: In Jail

Thursday, August 19th, 2010

Monopoly Rules - Jail
By Anthony Tripp

The Rules of Jail

There are three ways that you could wind up in Monopoly Jail.

 

  1. By rolling three doubles in a row
  2.  

     

  3. Landing on the Go To Jail space on the Monopoly Board
  4.  

     

  5. Drawing a Change or Community Chest card that says Go To Jail

When one of the above three things happens you must go directly to jail, you do not pass Go and you definitely don't collect your $200.

If you land on the actual Jail space on the board (not the Go To Jail space), there's no penalty or fee to pay, you just park your piece in the Just Visiting section of the space and proceed as usual on your next turn.

Now a lot of people think that when you're in jail that you can't collect rent. That's not true. According to the official rules of Monopoly, you can collect rent and buy and sell hotels and houses while in jail.

How To Get Out Of Jail

There are several ways to get out of jail.

 

  1. Rolling doubles
  2.  

     

  3. Using a Get Out of Jail Free card
  4.  

     

  5. Paying $50

If none of the above happens before your third roll of the dice, you must pay $50 and proceed the number of spaces on the dice. For example, if your third roll isn't doubles, say it's a 2 and a 1, then you pay $50 and proceed three spaces.

If you do roll doubles before your third try, you proceed the amount of spaces shown on the dice but you don't get to roll again as you normally would when rolling doubles.

Jail Tip:

Since you are allowed to conduct business while in jail, try buying a Get Out Of Jail Free card from one of your opponents.

Jail Factoid:

The Policeman on the Go To Jail space is named Officer Edgar Mallory

Anthony Tripp has annoyed his family and friends for years with his extremely thorough knowledge of Monopoly Rules. Now he shares that information on his blog, http://monopolyrules.blogspot.com

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The History of Monopoly: Original Objectives

Wednesday, July 21st, 2010

The World's Most Successful Board Game Was Created As a Metaphor For Hard Times
By Geoff Ficke

Successful entrepreneurs are people that always see opportunity in any situation. By nature they are positive and constantly seek innovations that address wants and needs that they identify in their contemporary environment. Currently we are in a dark economic period, and this will prove to be a fertile time for the introduction of novel innovations that will reward their creators with significant profit.

The world's most famous, widely played and sold board game is Monopoly. Lizzie Phillips created the first version of the game that was to evolve into modern Monopoly. Her game was meant to promote the single tax theories of Henry George, and the play rules were heavily influenced by his populist philosophy. Ms. Phillips filed several patents on versions of her game around 1904. She enjoyed modest commercial success.

The game and its play rules were tweaked through the years. Subsequently, the various forms of Ms. Phillips rudimentary game that were introduced never enjoyed great sales but the game never quite disappeared. Then came the Great Depression.

The many causes of the Great Depression have been well chronicled and today most people are aware of at least the broadest reasons for the implosion of the world's economy. Greed was the cause most often stated at the time to assign blame. Society was highly segmented by wealth, education, geography and class. Charles Darrow recognized opportunity in the misery of so many and crafted his classic version of Monopoly to address the perceived social sins of the times.

The play rules and component elements of Monopoly, little changed to this day, reflected the deep divisions in society. Darrow's game, launched in 1935, displayed the whole range of opportunities for failure and success that could occur in a capitalist society. You could go to jail, be taxed, be fined, go bankrupt or land on owned property and have to pay rents to the hated landlord if the dice were unlucky for a player.

Likewise, you could "pass go" and collect $200, win dividends, buy property, build houses and hotels, own railroads (the classic metaphor for greedy capitalists) and collect rents if the roll of the dice favored you. Also, you could bankrupt your opponents and this occurred with frightening regularity in real life during the 1930's.

Clearly Monopoly was a game that resonated during the darkest days of the Depression and still works as a leisure activity to this very day. Darrow attained great wealth from the sales of his version of monopoly. Monopoly was licensed by the British Secret Service through John Waddington Ltd. during World War II. The International Red Cross forwarded Monopoly sets to British war prisoners incarcerated in Nazi camps. These games included hidden packets of real money, maps, communication devices and tools for use in escape attempts.

Parker Brothers secured the rights to Monopoly and succeeded in internationalizing the game by assigning country-specific play features. For instance, in the American game, the most prized real estate deeds to own are Park Place and Boardwalk. In the British version the most prized blocks of real estate to own are the very tweedy Park Lane and Mayfair.

The game's origins, history and ownership are surrounded by significant controversy. Parker Brothers attributes all of the creative, copyrights, play rules and component design of Monopoly to Charles Darrow. This lead to decades of legal wrangling over the true ownership as Lizzie Phillips and others claimed creative ownership of the game. These legal issues were not settled until the 1980's.

There are a number of lessons for modern inventors to be taken from the profitable, but stormy history of the simple board game of Monopoly.

If the game has play rules that anyone can easily understand, play is fluid, play pieces are simple and attractive; then there is potential for commercial success.

You must protect your game with copyrights, trademarks and patents where applicable. Not properly protecting these valuable assets lead to much disagreement and expensive, extended legal wrangling in the case of Monopoly.

My consumer product development and marketing consulting company sees more toy and game submissions than almost any other product category. The barriers to entry in this class of trade are reasonable if the inventor is willing and able to bootstrap their offering. We recommend a play focus group to confirm that target players affirm the attractiveness and commercial appeal of the game or toy.

Recently, for a class project, a third grade teacher let us borrow her class of 23 students to play a new sports board game for half a day. We filmed the session. We also had the kids answer a series of simple questions of their play experience. Based on their reactions, we were able to adjust one basic play rule to further simplify and expand the appeal of the game. The change resulted in the final result of the game becoming much more closely contested, therefore exciting.

The perfect time to launch a new product is always now. Time is never the friend of the entrepreneur. If you wait for the perfect time, the best market conditions to appear, someone can beat you to market with a product that cannibalizes the best parts of your idea. This happens all too often. Waiting for a better climate is an excuse for inaction and a sure path to mediocrity. Charles Darrow's launch of Monopoly in 1935 at the height of the Great Depression is a wonderful example to study.

Geoff Ficke has been a serial entrepreneur for almost 50 years. As a small boy, earning his spending money doing odd jobs in the neighborhood, he learned the value of selling himself, offering service and value for money.

After putting himself through the University of Kentucky (B.A. Broadcast Journalism, 1969) and serving in the United States Marine Corp, Mr. Ficke commenced a career in the cosmetic industry. After rising to National Sales Manager for Vidal Sassoon Hair Care at age 28, he then launched a number of ventures, including Rubigo Cosmetics, Parfums Pierre Wulff Paris, Le Bain Couture and Fashion Fragrance.

Geoff Ficke and his consulting firm, Duquesa Marketing, Inc. (http://www.duquesamarketing.com) has assisted businesses large and small, domestic and international, entrepreneurs, inventors and students in new product development, capital formation, licensing, marketing, sales and business plans and successful implementation of his customized strategies. He is a Senior Fellow at the Page Center for Entrepreneurial Studies, Business School, Miami University, Oxford, Ohio.

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Monopoly Rules: The Short Game

Wednesday, June 16th, 2010

How the Monopoly Short Game Works
By Kurt Naulaerts

If you are looking to play Monopoly online then you should be aware of the fact that a typical Monopoly game can take a good amount of time to finish. After all, only one player can stay at the end without going bankrupt. A Monopoly short game can be used though. This is an option where you can play a game of Monopoly online in ninety minutes or less.

There are some rule changes that are made for a Monopoly short game. First, as the game starts the computer banker will have to electronically shuffle the Title Deed cards and will deal them out to the players two at a time. This allows for all players to have an equal likelihood to be able to get certain properties. Also, each player will have to pay the Bank the printed price of each property. The game then begins.

Also, in a short game of Monopoly the rules for having hotels on a property will change. A standard game requires four houses to be built on a property before a hotel can be built on that property. In a short game you would only need three houses before you can get a hotel. All rent costs will be the same as they are in the standard format.

In the event that there are four, five or six players in the game there will be a different rule for bankruptcies. The first player to go bankrupt will leave the game. When a second player goes bankrupt then the game ends. The bankrupt person will give everything to the designated creditor or to the bank and all player values are assessed.

Another option that can be used is to set a specific time limit. Although it will probably take you less than ninety minutes to play a short game online you can set a time limit on the game where players will have a certain amount of time to play. Also, a play clock can be used to limit the amount of time a player has to make a move.

At the end of the game player values are assessed. There are five factors involved in value. First, there is the cash on hand. Next is the properties owned according to the prices paid on the board (mortgaged properties are worth half), then comes the houses and hotels bought at purchase prices. Whoever has the highest value wins.

A Monopoly short game is a great option to consider to play Monopoly online because it can be tough to play a full game of Monopoly if you don't have the time for it.

If you want to find out where you can play monopoly online free then head over to http://www.play-monopoly-online-free.com

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Monopoly Rules: The Banker

Wednesday, June 9th, 2010

Monopoly Rules - The Banker
By Anthony Tripp

Monopoly is one of the most popular board games in the world. According to Hasbro, the makers of Monopoly, more than seven hundred and fifty million people have played the game. And in each of those games there was a banker. There are a few things you will need to know if you want to be a great Monopoly banker.

As you might think, the banker's job is to deal with the money. The first thing the banker needs to do is give each player his or her starting money. The starting money totals $1500 but needs to consist of the following bills:

2 - $500 bills
2 - $100 bills
2 - $50 bills
6 - $20 bills
5 - $10 bills
5 - $5 bills
5 - $1 bills

If you are like me and own an old Monopoly board, you may not have the instructions in the box anymore. If that's the case, then knowing how much each player gets when you start playing Monopoly is important to remember.

The banker will also pay each player $200 every time they pass Go. This is an easy task to remember but you should let the players ask for their $200. Should the player role doubles and then roll the dice again before asking for their $200, they don't have to be paid. If you're playing in a friendly game you can choose not to enforce this rule. But if it's a heated battle between serious Monopoly rivals you may want to use this rule to your advantage. Decide with your fellow players before starting the game, how closely you will be following the rules to avoid any confrontations.

The banker is also responsible for collecting the money when players purchase properties. When a property is landed on, that play can buy it for the price listed on the board (and also on the deed). If the player chooses not to buy the property, it goes up for auction. As the banker, you are in charge of the auction. But that's simple really. Who ever has the highest bid gets the property. You can make it more entertaining by trying your fast talking auctioneer routine but that's up to you.

Towards the end of the game when players can't afford to pay rents on the properties that they stay at, the banker will also handles bankruptcies. If you flip over the deed to any Monopoly property the mortgage price is listed on the back of the card. Just pay the down on his luck player the mortgage price so that they can pay their rent.

In some of the newer versions of Monopoly there is an electronic banker that makes game play easier. But it's still good to know how to be a good Monopoly banker in case you ever run out of batteries.

Anthony Tripp has annoyed his family and friends for years with his extremely thorough knowledge of Monopoly Rules. Now he share that information on his blog, http://monopolyrules.blogspot.com

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Monopoly Rules for Tournaments

Wednesday, May 19th, 2010

Monopoly Tournament Rules
By Kurt Naulaerts

One of the many options to play Monopoly online is to play in a tournament. On many websites that offer online Monopoly games tournaments can take place. There are some valuable Monopoly tournament rules that you should know so that you can be more successful in an online tournament.

First, you should note that you cannot sell your properties at half price to pay back any debts you have. You can do this with your houses and hotels though. If you do have debts to another player then you will be able to sell your properties to that player if the value does cover the debts that you owe.

Next, you can move after you throw doubles with the dice to get out of Jail. If you do throw doubles you will get out of Jail and then move in the specific number of spaces that you rolled. If you paid to get out before rolling then you can roll and will be able to move again if you roll doubles.

Also, you must have the amount of money you have left displayed on the screen. Most servers will automatically show what you have left so this rule for tournament play is already covered.

No immunity from paying rents in the future is allowed in any trades you make in the game. This means that the trades that are done in the game will be based on the assets that are used in the time of trading and that no future options can be used. Most online servers will take care of this rule though so this will be very useful for all tournament games.

Trades can be made only during certain times of the game as well. You can propose a trade during your turn or in between turns. However, when another player is in the process of determining what to do next you will not be able to go for any proposals.

One interesting thing about a tournament when you play Monopoly online is that you can talk with friends in the same room that you are in. This is because there is no way how communications can be fully monitored. During tournament play a player cannot consult others for help, but for online tournament play this will not be the case. You generally will not be able to communicate with other players with a text option in most cases though.

These Monopoly tournament rules are all essential to consider when you play Monopoly online. You can play in all sorts of different tournaments online but in many cases these official tournament rules will be in effect.

If you want to find out where you can play monopoly online free then head over to http://www.play-monopoly-online-free.com

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Monopoly Rules: How to Hold a Tourney

Tuesday, January 19th, 2010

How to Hold a Monopoly Tournament
By William Rayment

Monopoly is a much beloved game that generations can play together. Having a tournament is a great way to get serious about the game. Hasbro, the company that now manufactures the game has official tournament rules.

The company even requests that groups register officially, and may even provide the board game for free to organizations that do so. Registering has many benefits and not registering and publicizing a monopoly tournament can lead to legal problems.

It can take up to six months to get everything approved and the tournament organized, although a smaller event may be expedited. A good rule of thumb is to start way in advance to have some wiggle room.

When hosting an official tournament at least 24 players are required. These players are quickly thinned out through two rounds of 90 minute play. The final round will have eliminated all but six of them.

At the very least, players should commit themselves to at least a half day of play. Registration and organizing can also consume a lot of time. When setting up the tables and chairs there should be seating for four players at each. Assign the registered members to a table so that everyone knows where to go immediately. Also, give everyone pencils to tally up totals.

There is other optional equipment that might be a good idea to have as well. One is a clock as there will be a 90-minute time limit. Other helpful items include a microphone, calculators, note pads, extra seating, a scoreboard, name tags, and anything else that will streamline the tournament.

In an official tournament the rules should be posted and followed as well. This means that shortened or house versions of the game are not an option. The host of the event should be familiar with the rules and be ready to adjudicate disputes.

It is important to review these rules with the players before play begins, to make certain that everyone understands how to play and is on the same page.

When one registers their tournament game as official they will receive free copies of the game. Some will be given as prizes! This is a great way to develop a fundraiser for an event in a very unique way.

Of course, if holding a small tournament in the comfort of one's living room is preferred, there is no reason to go through the official process. It can be very fun to gather friends and family and play Monopoly until the wee hours of the morning!

InDepthInfo on Monopoly has strategy tips and the rules of Monopoly. Hasbro has a complete rundown on the official tournament rules. This article was written by W.J. Rayment.

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Monopoly Rules: Free Parking

Monday, September 28th, 2009

Monopoly Free Parking
By Anthony Tripp

Free Parking

Nothing happens when you land on Free Parking. No prizes, no bonuses, no nothing. It's in the official rules and that's all there is to it.

Now you might be saying to yourself, huh, I always thought that Free Parking is when you receive all the money that's been placed at the center of the Monopoly board. Well you're right too.

One of the most commonly adopted House Rules is to place all taxes and fees in the center of the board to be awarded to the first person that lands on Free Parking. Why, I've even seen people put all the money owed to the bank for buying properties, houses and hotels in the center of the board. And that's fine because, House Rules are House Rules. But if you want to play by the official rules, Free Parking is just a rest space where nothing happens.

House Rules

The problem with this Free Parking House Rule is that to makes the game take longer to play. How many times have you seen a player, down on his luck, tons of mortgaged properties, nearly bankrupt and then he lands on Free Parking and he's not only back in the game but he winds up winning. Without that fresh infusion of cash from Free Parking, that player would gone bankrupt and spent the rest of the game getting snacks and drinks for the rest of players. And who doesn't like to have a snack while playing Monopoly?

So if you enjoy a marathon session of Monopoly, then by all means, use a Free Parking House Rule. But the official rules, which were created to speed up the game, say that nothing happens on Free Parking.

Anthony Tripp has annoyed his family and friends for years with his extremely thorough knowledge of Monopoly Rules. Now he shares that information on his blog, http://monopolyrules.blogspot.com

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